The Story
Norman is just your average indie developer — overworked, over-caffeinated, and utterly passionate about his craft. One day, instead of testing his game the normal way, he makes a decision that will change everything: he jumps inside his own game.
What awaits him is not a polished experience — it's the raw, bug-ridden guts of a work-in-progress. Every level is alive with errors. Null references manifest as enemies. Collision bugs warp the world. And the only way to fix them is from the inside out.
Armed with nothing but his wits (and an inexplicable supply of coffee), Norman must tackle each bug head-on — through a series of crazy, unexpected minigames hidden within the code. It's a developer's nightmare turned into the most meta adventure ever made.